F.E.A.R. Xbox 360 Preview
By Craig Schwartz We have an unnatural fear of pistachios F.E.A.R is coming to the Xbox 360 this fall, and more than a few gamers have trepidations about whether our beloeved Xbox 360 will be able to handle the oomph of this particular title. And the demo at E3, while impressive, was obviously not 100% identical. But Vivendi promises that the full game will use the highest quality graphical settings for the PC's content. We sure hope so. Eurogamer recently did an impressive preview of the upcoming game. From Eurogamer: Setting that aside, the 360 demo gave us an idea of what Vivendi was talking about when it mentioned new single-player content in its original announcement. Apart from a myriad of tweaks (word is that regeneration of the slow-motion meter is quicker, and analogue control felt almost-right with functions sensibly dotted around the 360's excellent pad), there's a new "Instant Action" mode, absent from the PC game, where the idea is to go through a level taking on huge numbers of enemies with as much speed, efficiency and lethality as possible. The level we played was split into identikit sections, with a yard full of grunts followed by a corridor of mechanised walker [the best kind of corridor - John].











